Difference between revisions of "Building Overview"

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=== Economic Buildings ===
 
=== Economic Buildings ===
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[[File:Screenshot 2019-10-27-16-11-32.png|thumb|oth]]
 
  
 
There are four types of economic buildings. You will need at least one of each kind as they are required for upgrading other buildings. You are limited to a total of 24 economic buildings.
 
There are four types of economic buildings. You will need at least one of each kind as they are required for upgrading other buildings. You are limited to a total of 24 economic buildings.
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=== Civic Buildings ===
 
=== Civic Buildings ===
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[[File:Screenshot 2019-10-27-16-11-32.png|thumb|Civic Buildings]]
  
 
There are seven types of economic buildings. You will need at least one of each kind as they are required for upgrading other buildings. You are limited to a total of 36 economic buildings.
 
There are seven types of economic buildings. You will need at least one of each kind as they are required for upgrading other buildings. You are limited to a total of 36 economic buildings.

Revision as of 11:05, 25 May 2020

There are four types of Economic buildings.

Economic Buildings

There are four types of economic buildings. You will need at least one of each kind as they are required for upgrading other buildings. You are limited to a total of 24 economic buildings.

  • Farms - although food production can be helpful early on, for your Main account you will need to remember that your troops only need food when training or healing in the hospital. Troops will survive even if your food upkeep is negative. And, if you want to grow big, your food upkeep will be negative.
  • Sawmill
  • Quarry
  • Mine

Civic Buildings

Civic Buildings

There are seven types of economic buildings. You will need at least one of each kind as they are required for upgrading other buildings. You are limited to a total of 36 economic buildings.

  • House - these produce and store gold. They will also help increase your training speed. And at level 20 they start providing attack bonuses.
  • Barracks - training of ground troops
  • Shooting Range - training of ranged troops
  • Cavalry School - training of mounted troops
  • Siege Workshop - training of siege. Not very helpful in fights, but some people love them for gathering as they have a great troop load.
  • Hospital - troops will go here when wounded in defense of your city. The troops will stay there until they are provided the resources they need to heal. Unlike the altar, there is no timer for healing these toops.